Simcity 2000 For Mac

Simcity 2000 For Mac Rating: 4,0/5 1822 votes

This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for SimCity 2000 for Macintosh. If you've discovered a cheat you'd like to add to the page, or have a correction, please.

Inventions Inventions occur in this game around certain decades. Usually, the inventions listed below will happen within a decade (on both sides) of the date listed for your use. Arcologies - 2000/2050/2100/2150. Buses/Bus Depot - 1920.

Desalinization Plant - 1990. Fusion Power Plant - 2050. Gas Power Plant - 1950. Highways - 1930.

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Microwave Power Plant - 2020. Nuclear Power Plant - 1955. Solar Power Plant - 1990.

Subway System - 1910. Water Treatment Plant - 1935. Wind Power Plant - 1980 $500,000 and all technologies (version 1.1 and 1.2) Click on the Maps window and type 'pirn'. Then click on the status bar and type 'topsguzzardo' to enable cheat. Thereafter, type 'ardo' to receive an additional $500,000. (Note: Enabling cheat will limit the military base to 60,000 troops.) $500,000 and all technologies (version 1.0) Type 'porntipsguzzardo' during game to enable cheat.

Thereafter, type 'ardo' to receive an additional $500,000. (Note: Enabling cheat will limit the military base to 60,000 troops.). Bond yields $1,000,000 annually When the game begins, start a new city and type 'fund'.

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Accept the%25 bond that is offered. Type 'fund' again and accept the second%25 bond. Use the Budget window and take out a loan bond. (The interest on the bond should be 0.0%) Accept the loan bond and return to the Budget window.

Pay off both 25% bonds. The remaining loan bond will yield at least one million dollars each year. Unlimited water Clear a 3 x 3 square location and place a single water pump in the center squares.

Run power lines to the pump. (Note: Do not place any other items on these squares.) Superhero Select a fire, then a flood from the Disasters window. A small, pink man with blond hair, a mask and a cape will extinguish the fire. See skydiver (version 1.2) Type 'uspa87419' during game to see a member of the development team skydive.

The most brilliantly pointless thing since Tetris. The original SimCity was released in 1989 and caused a colossal stir with its simple yet intricately clever gameplay, winning a few dozen awards in the years following. The concept of designing and nurturing your own metropolis, leading it through its initial backwater stages and expanding it in size and glory along the ages, was hugely exciting. SimCity 2000 retains the elegance and simplicity of the original, but with an added dose of high-resolution goodness and refined gameplay.

If things get dull, you can always call in a rampaging alien to test your emergency services. You’re the mayor of a city and it’s up to you to properly designate areas to be residential, commercial or industrial zones.

Simcity 2000 For Mac

You need to set up power and water grids, plan the infrastructure and keep everyone happy. As your city grows, you need to balance taxes and budgets.

In a nutshell, this is what gameplay ultimately comes down to – a fine balancing act, where both the needs of your sims and your own budgetary constraints are factored. Tables, charts and query windows track everything from pollution, traffic density, tax revenues to hospital beds and crime stats, and a pop-up newspaper will fill you in on what your sims are doing. Even when you think you’re doing fine, you always get that drive to better your metropolis. A cool head for numbers is handy but not necessary, since you have to address taxation and public spending to keep the city on an even keel. Things hot up even further as you dive into future tech, which unlocks cleaner industry, more high tech power generators and overall more advanced but expensive technology.

In addition to simulating a city, the SimCity titles have always been the most aesthetically appealing of strategy games. It’s easy to forget, but SimCity 2000 was on the forefront of high-resolution gameplay.

Zoomed out at airplane altitude, it’s amazing how much your city resembles a real metropolis. From that distance, the cities look somewhat drab, but each zoom level unfurls layer after layer of colorful detail.

Mac

At the second-to-last zoom level, the graphics are vibrant and alive, though not really animated. Only at maximum zoom-in do the graphics betray themselves, as (likely for memory reasons) the buildings just get pixeleted and details get lost. SC2000 is an overall well polished and enjoyable city builder, and an unmistakable visual heavyweight in its heyday. It might not be as forgiving as later iterations as far as gameplay goes, but it’s still great nonetheless. System Requirements: 33 Mhz CPU, 8 MB RAM, 512k SVGA Card, MS-DOS 5.0 / Windows 3.1.

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